unityC# Bullet 15/05/2024 public class Bullet : MonoBehaviour { Rigidbody2D rbody; public float speed; void Start() { rbody = this.GetCo…
unityC# Player 15/05/2024 public class Player : MonoBehaviour { Rigidbody2D rbody; //Rigidbody2D型の変数 float axisH = 0.0f; //入力 public flo…